What critical tasks are there to clear a building or room?
I have heard:
1. Isolate building, control perimeters.
2. Gain fire superiority if in active firefight. Gain observation of enemy if not.
3. Gain access and seize positions of advantage.
4. Control tempo.
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"Pragmatism over theory."
"Anyone with a weapon is just as deadly as the next person."
"Unopposed CQB is always a success, if you wanted you could moonwalk into the room holding a Pepsi."